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Sprite Ripping Project 5: _____-em-up!
#37
If it's just air attacks, here's the four I know:

1: Jump straight up and attack right after or shortly after. You do a kick up towards the air.

2: Jump and kick near the top of your jump. You do a diagonal jump kick down, the classic arcade-style jump kick.

3: Instead of letting go of jump, hold the jump button when you attack AFTER you are descending from the top of the jump. You do an overhead swing that can be done multiple times.

4: Right before you hit the ground, hit the attack button. You do a horizontal kick where you hover over the ground that defies all physics and logic. This is my personal favorite attack.

That's info for the SNES version, I don't know if the arcade version is different if that's what you meant. As for number of frames, that's all on you.
Thanked by: Ton, Garamonde, A.J. Nitro


Messages In This Thread
Sprite Ripping Project 5: _____-em-up! - by Ton - 05-16-2012, 01:39 AM
RE: Sprite Ripping Project 5: _____-em-up! - by TomGuycott - 05-18-2012, 10:44 PM

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