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Not this again...
#15
Yeah, the problem is that your sprites have too little contrast.

While I personally think desaturating would help, what you need is contrast and hue shifting.
It looks like you picked your colors by dragging the slider up and down the brightness scale, and your colors all kind of blend together.
It makes your sprites look really amateur.
[Image: ndsMEF0.gif][Image: sig.gif]


Messages In This Thread
Not this again... - by GaryCXJk - 05-21-2012, 05:20 AM
RE: Not this again... - by Gors - 05-21-2012, 06:14 AM
RE: Not this again... - by Terminal Devastation - 05-21-2012, 01:19 PM
RE: Not this again... - by Gors - 05-21-2012, 02:56 PM
RE: Not this again... - by Gaia - 05-21-2012, 05:11 PM
RE: Not this again... - by Gors - 05-21-2012, 05:32 PM
RE: Not this again... - by GaryCXJk - 05-22-2012, 03:02 AM
RE: Not this again... - by Hoeloe - 05-22-2012, 04:17 AM
RE: Not this again... - by GaryCXJk - 05-22-2012, 02:01 PM
RE: Not this again... - by Gaia - 05-22-2012, 02:46 PM
RE: Not this again... - by Gors - 05-22-2012, 06:19 AM
RE: Not this again... - by Vipershark - 05-22-2012, 02:58 PM
RE: Not this again... - by GaryCXJk - 05-23-2012, 07:19 AM
RE: Not this again... - by Terminal Devastation - 05-23-2012, 08:40 AM
RE: Not this again... - by Vipershark - 05-23-2012, 03:15 PM
RE: Not this again... - by Sevenstitch - 05-23-2012, 04:44 PM
RE: Not this again... - by GaryCXJk - 05-24-2012, 08:56 AM
RE: Not this again... - by StarSock64 - 05-24-2012, 06:46 PM
RE: Not this again... - by Koopaul - 05-24-2012, 06:34 PM
RE: Not this again... - by Gaia - 05-25-2012, 11:32 PM

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