there are some fixes:
if rigged:
1) use noesis
2) make sure importing options are all correct, ie import bones, animations, materials, etc
3) apply a material and find the textures until it works.
if not rigged:
1) use noesis
2) make sure you got the right file/didnt interrupt a download prematurely
3) import .obj if there is a .mtl file, should apply materials
what i do:
use noesis.
select .DAE model
export as .fbx (better compatibility)
import .fbx
if rigged:
1) use noesis
2) make sure importing options are all correct, ie import bones, animations, materials, etc
3) apply a material and find the textures until it works.
if not rigged:
1) use noesis
2) make sure you got the right file/didnt interrupt a download prematurely
3) import .obj if there is a .mtl file, should apply materials
what i do:
use noesis.
select .DAE model
export as .fbx (better compatibility)
import .fbx