06-18-2012, 06:33 PM
are you thinking of something like the battle system in Live A Live?
it's psuedo-turn-based, in that nothing happens if you're not doing anything, and once you do something, enemies get to do something too, but you can move freely in real-time. moving takes up turns for every space moved, but will go uninterrupted unless an enemy decides to take their turn after you move.
it's psuedo-turn-based, in that nothing happens if you're not doing anything, and once you do something, enemies get to do something too, but you can move freely in real-time. moving takes up turns for every space moved, but will go uninterrupted unless an enemy decides to take their turn after you move.