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tsrBound: How Sponge Saved Christmas [Idea][In Development][Fangame?]
#33
are you thinking of something like the battle system in Live A Live?



it's psuedo-turn-based, in that nothing happens if you're not doing anything, and once you do something, enemies get to do something too, but you can move freely in real-time. moving takes up turns for every space moved, but will go uninterrupted unless an enemy decides to take their turn after you move.
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RE: tsrBound: How Sponge Saved Christmas [Idea][In Development][Fangame?] - by Crappy Blue Luigi - 06-18-2012, 06:33 PM

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