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Sprite Ripping Project 5: _____-em-up!
Double Dragon (Other Systems)
Backgrounds
[Image: IOtQ0.png][Image: DQjrk.png]

Unlike the maps on other sites, there are no sprites put on top. Also it has the door animation, the tiles and the beginning of Mission 2 has a part that isn't shown ingame but is displayed on the mapviewer.

Target: Renegade (NES)
Playable Character
[Image: Tb73q.png]

[Image: cuJcO.png]

I was going to have a different rip here but did something else for now. Anyway, this game is a case of Americanisation compared to the original home computer versions since it changes the character (from a Rambo lookalike in the Commodore 64 version, a curly haired person on the Spectrum version and a man with sunglasses on the Amstrad version) to a Billy Lee lookalike as well making everything a misery (I won't spoil the game but let's say it makes everything seem pointless). It was good on the home computer versions due to that their Double Dragon ports were awful, it either had 2 player mode or better graphics/music depending on version but on the NES... yuck. The concidence being is that the developers of this port worked on other beat em ups such as a port of Double Dragon 3, the Alpha Batman game on the SNES and that Tick game.

As for the name, the character's name was only mentioned once in the entire game since they keeps saying kid refering to the first Renegade where you started the game with "Good luck, kid" and milking it.
Thanked by: Ton, Garamonde, Shade, HandToeKnee


Messages In This Thread
Sprite Ripping Project 5: _____-em-up! - by Ton - 05-16-2012, 01:39 AM
RE: Sprite Ripping Project 5: _____-em-up! - by Yawackhary - 06-20-2012, 04:24 PM

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