06-20-2012, 09:20 PM
begin post dissection
that was not an opinion. that was advice. solid advice, at that.
nobody here is asking for perfection; we're asking that you work to make your sprites better, and that involves accepting and understanding constructive criticism, even if it's harsh.
so what you're basically saying is you don't want to fix the issues within your work because it looks fine to you personally? alright, cool. don't post it here if you don't want criticism. take it somewhere else.
what are you even talking about? nobody came even close to saying this.
hoeloe was never negative towards you. he may have been a bit harsh, but he was still giving constructive criticism (albeit not very specific criticism).
you shouldn't have to zoom in on a sprite to see a major difference.
look, if you want to post sprites here, you should get used to criticism. you'll get it all the time, and it's important to listen to it so you can better understand how to make your sprites better and further your skills.
here's a bit to get you going: your walk animation? doesn't look like he's walking. he puts his leg out and then pulls it in through the same motion he put it out. try walking around and studying how your legs move. there are great walk cycle tutorials out there, and while i don't have any on hand, i'm sure somebody else here does. good luck with your stuff.
(06-20-2012, 08:40 PM)PillowSledder Wrote: Okay, I respect your opinion, but I'm just going to disagree with it.
that was not an opinion. that was advice. solid advice, at that.
Quote:So I'm going to tell you my opinion. Are these sprites perfect? No.
nobody here is asking for perfection; we're asking that you work to make your sprites better, and that involves accepting and understanding constructive criticism, even if it's harsh.
Quote:Does a game need perfection? No, we have bugs and glitches on about every game ever made. Mine-Craft became successful, but look at it, are the sprites (aka skins) good? No! I'm not yelling, but maybe my idea of a game would be best if I made the sprites the way they are now.
so what you're basically saying is you don't want to fix the issues within your work because it looks fine to you personally? alright, cool. don't post it here if you don't want criticism. take it somewhere else.
Quote:Also, don't start with me on saying I'm a horrible spriter. You can't just say that, especially when every game has its own artistic way to represent its characters.
what are you even talking about? nobody came even close to saying this.
Quote:Please, next time when you post, actually try to not be so negative and down right mean.
hoeloe was never negative towards you. he may have been a bit harsh, but he was still giving constructive criticism (albeit not very specific criticism).
Quote:And yeah, They changed quite a bit since last time. Did you even look at them in 300% (Yes, the shading does pop out when magnified)?
you shouldn't have to zoom in on a sprite to see a major difference.
look, if you want to post sprites here, you should get used to criticism. you'll get it all the time, and it's important to listen to it so you can better understand how to make your sprites better and further your skills.
here's a bit to get you going: your walk animation? doesn't look like he's walking. he puts his leg out and then pulls it in through the same motion he put it out. try walking around and studying how your legs move. there are great walk cycle tutorials out there, and while i don't have any on hand, i'm sure somebody else here does. good luck with your stuff.