06-23-2012, 09:58 AM
I love board games, and I love this idea. As it is, It's way too simple and a little flat. This is understandable, seeing
as it hasn't been fleshed out at all yet. there all sorts of ways you could go with this idea. Unique Units with
different/increased stats, hidden items on the field that help/hurt the discoverer, custom teams, you know all
that stuff.
As for technical stuff, have you considered allowing for a less linear movement? Instead of you just just charging forward,
why not allow units to move 4-directions, and perhaps have a goal, like a base to capture or destroy? That way the game
is more than just math left to right and vice-versa.
I hope you continue with this, because I'm really looking forward to it!
as it hasn't been fleshed out at all yet. there all sorts of ways you could go with this idea. Unique Units with
different/increased stats, hidden items on the field that help/hurt the discoverer, custom teams, you know all
that stuff.
As for technical stuff, have you considered allowing for a less linear movement? Instead of you just just charging forward,
why not allow units to move 4-directions, and perhaps have a goal, like a base to capture or destroy? That way the game
is more than just math left to right and vice-versa.
I hope you continue with this, because I'm really looking forward to it!