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[READ ME] SPRITE SHEET GUIDELINES (UPDATED 6/23/2012)
#20
I think one of the WRONGs is placed behind the wrong picture and belongs to the BLANK SPACE example.

About the boxes for sheets:
Hm yeah, let's say: You have them or you don't have them. When you extract from DS/PC/etc., you will probably have boxes. Any other console (especially SNES) comes without them, so it sounds like people should make extra boxes for the sprites.

By the way: Jump animations + boxes are useless, most of the time you have a jump where the sprite keeps his appearance at different altitudes.

And if you get the extracted boxes/SinglePics from DS/PC/whatever, you shouldn't waste your time with proof-animating them. They're either absolutely correct or the boxes have different heights/widths according to the actual size of the sprites.
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RE: [READ ME] SPRITE SHEET GUIDELINES (UPDATED 6/23/2012) - by Davy Jones - 06-25-2012, 06:04 PM

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