06-25-2012, 06:04 PM
I think one of the WRONGs is placed behind the wrong picture and belongs to the BLANK SPACE example.
About the boxes for sheets:
Hm yeah, let's say: You have them or you don't have them. When you extract from DS/PC/etc., you will probably have boxes. Any other console (especially SNES) comes without them, so it sounds like people should make extra boxes for the sprites.
By the way: Jump animations + boxes are useless, most of the time you have a jump where the sprite keeps his appearance at different altitudes.
And if you get the extracted boxes/SinglePics from DS/PC/whatever, you shouldn't waste your time with proof-animating them. They're either absolutely correct or the boxes have different heights/widths according to the actual size of the sprites.
About the boxes for sheets:
Hm yeah, let's say: You have them or you don't have them. When you extract from DS/PC/etc., you will probably have boxes. Any other console (especially SNES) comes without them, so it sounds like people should make extra boxes for the sprites.
By the way: Jump animations + boxes are useless, most of the time you have a jump where the sprite keeps his appearance at different altitudes.
And if you get the extracted boxes/SinglePics from DS/PC/whatever, you shouldn't waste your time with proof-animating them. They're either absolutely correct or the boxes have different heights/widths according to the actual size of the sprites.