06-26-2012, 09:04 AM
I had an idea about multiple path system.
As you explained in the OP, the number of reps can change the path. But since I assumed you couldn't move up or down, you had to collect a lot of them to reach high passages. One way to overcome this limitation was to simply sum both of the characters' reps; dependig on the total, you can access different paths (for example, char 1 has 15 reps, char 2 has 12 reps - the sum equals 27, which takes them to a specific path). Higher rep paths are harder than lower rep paths, but they have more rewards.
As you explained in the OP, the number of reps can change the path. But since I assumed you couldn't move up or down, you had to collect a lot of them to reach high passages. One way to overcome this limitation was to simply sum both of the characters' reps; dependig on the total, you can access different paths (for example, char 1 has 15 reps, char 2 has 12 reps - the sum equals 27, which takes them to a specific path). Higher rep paths are harder than lower rep paths, but they have more rewards.