07-01-2012, 07:43 AM
Selout is a technique that tweaks a sprite for the background it will be used on. So there's no real point in using it without the respective background and presenting it on white makes the dark pixels stick out.
As for the shading, the body looks really flat and the spikes should probably get darker the further back they are.
As for the shading, the body looks really flat and the spikes should probably get darker the further back they are.