07-02-2012, 09:30 AM
I agree completely with Chris' post. As detailed as your work is, this 'detail' doesn't really improve the sprite. It ends up looking like you used smudged crayons instead of sharpened pencils. It loses a lot of definition.
I am not advanced enough to understand all those theories, but you need to think on the character in a 3D environment. Thus, you should shade bowser's muzzle accordingly.
The simpler, the better to read.
I am not advanced enough to understand all those theories, but you need to think on the character in a 3D environment. Thus, you should shade bowser's muzzle accordingly.
The simpler, the better to read.