07-02-2012, 02:04 PM
Okay, this time I'm just gonna get right to the point: Here, we have all the non-playable fighters, Marth, and a stage from SSBM! Here ya go, pals!
![[Image: supersmashbrosmelee.png]](http://www.textures-resource.com/wii_gamecube/supersmashbrosmelee/supersmashbrosmelee.png)
Fighters
![[Image: ssbmfightingwireframesi.png]](http://img801.imageshack.us/img801/9670/ssbmfightingwireframesi.png)
![[Image: ssbmgigabowsericon.png]](http://img266.imageshack.us/img266/6114/ssbmgigabowsericon.png)
![[Image: ssbmmarthicon.png]](http://img443.imageshack.us/img443/1743/ssbmmarthicon.png)
![[Image: ssbmmasterhandicon.png]](http://img690.imageshack.us/img690/9430/ssbmmasterhandicon.png)
![[Image: ssbmsandbagicon.png]](http://img525.imageshack.us/img525/7125/ssbmsandbagicon.png)
Stages
![[Image: ssbmmushroomkingdomicon.png]](http://img4.imageshack.us/img4/1353/ssbmmushroomkingdomicon.png)
(I made custom fighter select portaits for the NPCs so they'd match up in the section. I included Sandbag as a fighter because it can be selected as a fighter in the debug menu, though the game freezes up if you try to move around at all...)
![[Image: supersmashbrosmelee.png]](http://www.textures-resource.com/wii_gamecube/supersmashbrosmelee/supersmashbrosmelee.png)
Fighters
![[Image: ssbmfightingwireframesi.png]](http://img801.imageshack.us/img801/9670/ssbmfightingwireframesi.png)
![[Image: ssbmgigabowsericon.png]](http://img266.imageshack.us/img266/6114/ssbmgigabowsericon.png)
![[Image: ssbmmarthicon.png]](http://img443.imageshack.us/img443/1743/ssbmmarthicon.png)
![[Image: ssbmmasterhandicon.png]](http://img690.imageshack.us/img690/9430/ssbmmasterhandicon.png)
![[Image: ssbmsandbagicon.png]](http://img525.imageshack.us/img525/7125/ssbmsandbagicon.png)
Stages
![[Image: ssbmmushroomkingdomicon.png]](http://img4.imageshack.us/img4/1353/ssbmmushroomkingdomicon.png)
(I made custom fighter select portaits for the NPCs so they'd match up in the section. I included Sandbag as a fighter because it can be selected as a fighter in the debug menu, though the game freezes up if you try to move around at all...)