07-02-2012, 08:41 PM
heh, i think strategically because i'm actually planning a beat 'em up. i gotta think about these things.
again, not brushing you off, but i really feel like giving tyler a short range in his series is going to make players experiment more; and if they don't, then they've got 5 other characters to pick from.
(or maybe more? hm...)
don't forget, this is only his first punch, too. here's a quick comparison:
it's not perfect, due to the vast difference in proportions for each style, but it's probably the best i'm going to get. in the second Streets of Rage, if you measure in pixels from the forward-most foot, axel's first punch is the shortest range first attack in the game; however, his second has a good bit more range to it because he steps forward. that's basically what i'll be doing with tyler's second punch, once i get around to it.
does that help clear things up? i want to make my point as understandable as possible.
EDIT: Jetters' point also stands, just a bit. tyler can exist as a harder-to-use character compared to the rest of the cast; his moves are/will be wackier, often lacking range but packing in punch, mostly for comedic effect.
(you're all going to love the third attack in his series; tyler himself has come up with all of his moves so far)
again, not brushing you off, but i really feel like giving tyler a short range in his series is going to make players experiment more; and if they don't, then they've got 5 other characters to pick from.
(or maybe more? hm...)
don't forget, this is only his first punch, too. here's a quick comparison:
it's not perfect, due to the vast difference in proportions for each style, but it's probably the best i'm going to get. in the second Streets of Rage, if you measure in pixels from the forward-most foot, axel's first punch is the shortest range first attack in the game; however, his second has a good bit more range to it because he steps forward. that's basically what i'll be doing with tyler's second punch, once i get around to it.
does that help clear things up? i want to make my point as understandable as possible.
EDIT: Jetters' point also stands, just a bit. tyler can exist as a harder-to-use character compared to the rest of the cast; his moves are/will be wackier, often lacking range but packing in punch, mostly for comedic effect.
(you're all going to love the third attack in his series; tyler himself has come up with all of his moves so far)