Thanks, hope i do.
I thought about making a "workshop" thread of the editor(s) I make. But atm, there isnt enough content of them finished. I'll probably make it after more progress on the skeletal animation editor is done.
Also, i can select and move vertices now =). After i make those animating tools(?) that look like arrows for translation, squares for scaling, and 3 circles..(quaternion/bounding sphere???...) for rotation, and actually add support for binding vertices to bones, i can finally get to working on the editor.
This is a short vid of editing vertices on a texture.
Don't worry, i won't post a whole lot about the editor in here, seeing as its an intro thread. But i just wanted to show some stuff.
I thought about making a "workshop" thread of the editor(s) I make. But atm, there isnt enough content of them finished. I'll probably make it after more progress on the skeletal animation editor is done.
Also, i can select and move vertices now =). After i make those animating tools(?) that look like arrows for translation, squares for scaling, and 3 circles..(quaternion/bounding sphere???...) for rotation, and actually add support for binding vertices to bones, i can finally get to working on the editor.
This is a short vid of editing vertices on a texture.
Don't worry, i won't post a whole lot about the editor in here, seeing as its an intro thread. But i just wanted to show some stuff.