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New Guy
#8
Thanks, hope i do.

I thought about making a "workshop" thread of the editor(s) I make. But atm, there isnt enough content of them finished. I'll probably make it after more progress on the skeletal animation editor is done.

Also, i can select and move vertices now =). After i make those animating tools(?) that look like arrows for translation, squares for scaling, and 3 circles..(quaternion/bounding sphere???...) for rotation, and actually add support for binding vertices to bones, i can finally get to working on the editor.

This is a short vid of editing vertices on a texture.
Don't worry, i won't post a whole lot about the editor in here, seeing as its an intro thread. But i just wanted to show some stuff.
Animations - MFGG TKO (scrapped) - tFR
[Image: QUmE6.gif]
"It feels that time is better spent on original creations" - Konjak
Focus on the performance, the idea, not the technical bits or details - Milt Kahl
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Messages In This Thread
New Guy - by TheShyGuy - 07-05-2012, 11:30 AM
RE: New Guy - by Previous - 07-05-2012, 11:40 AM
RE: New Guy - by TheShyGuy - 07-05-2012, 11:59 AM
RE: New Guy - by puggsoy - 07-05-2012, 02:27 PM
RE: New Guy - by Sengir - 07-05-2012, 02:52 PM
RE: New Guy - by TheShyGuy - 07-05-2012, 06:09 PM
RE: New Guy - by Crappy Blue Luigi - 07-05-2012, 06:18 PM
RE: New Guy - by TheShyGuy - 07-06-2012, 04:59 PM

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