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THE FIGHTERS RESOURCE - Official Thread
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There's plenty you could do with the slime being the central part.
Even if you don't feel like the slime is the main part of the design, these designs are more uniform. Right now, yours is an unexplained mash up of shapes and forms.

Additionally, how do plan to attack? let alone jump? The design you have now doesn't make for actions like jumping and ducking, which are pretty crucial to the moveset.

Also, hold off on the actual sprite for now. the continuous addition of sprites, when they still need to be fixed, gets us nowhere. It's just giving you more work.
How about being an assist for now? Settle on a basic action and make sure it works. Fun Fact: I was actually going to be an assist, but I decided to expand it once I'd further developed the moveset, design, abilities, etc.

EDIT: Alex tried to help you. Your post served no purpose. why is he missing the point? What makes you think you aren't?
You said you would listen to C+C, but you're shooting it down with no reason provided why.
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Messages In This Thread
THE FIGHTERS RESOURCE - Official Thread - by Gors - 06-02-2012, 11:24 AM
i noticed, Crappy, i noticed - by Tellis - 06-07-2012, 08:33 PM
RE: i noticed, Crappy, i noticed - by Baegal - 06-07-2012, 08:37 PM
RE: THE FIGHTERS RESOURCE - Official Thread - by Baegal - 07-08-2012, 09:58 PM

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