07-09-2012, 11:23 PM
large update today!
Made a new sheet for NPCs. You can talk with them in-game, or see them in action in cutscenes. To be honest, I don't even know if they'll walk or move at all. But one thing that I hate in games (mainly Castlevania: Aria of Sorrow) is that some characters have less frames than others. I think it's unfair for the main character to have 22 walking frames, and make the NPCs with only 4 frames. I want to make the NPCs equally interesting and lively than Arisa and Sengi~ is.
Made additional tiles for the gray block. It looks like a lot of different blocks, but they're just transitions for curves and stuff.
- Added human Sengi~.
- Shaded human Arisa's skirt.
Made a new sheet for NPCs. You can talk with them in-game, or see them in action in cutscenes. To be honest, I don't even know if they'll walk or move at all. But one thing that I hate in games (mainly Castlevania: Aria of Sorrow) is that some characters have less frames than others. I think it's unfair for the main character to have 22 walking frames, and make the NPCs with only 4 frames. I want to make the NPCs equally interesting and lively than Arisa and Sengi~ is.
Made additional tiles for the gray block. It looks like a lot of different blocks, but they're just transitions for curves and stuff.