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Crash Bandicoot Warped sounds
#4
(07-12-2012, 02:41 AM)Burby Wrote: I used a program called PSound to rip the files with. It just converts the files to a lossless wav, right now I'm looking through my iso of Gex 3 as an example, it's consistently saying it's 11025 Hz Mono. Wouldn't surprise me if the same goes for all other sound files you'd find in other PSX games.
Ehh, PSound doesn't always pick the right sample rate. Try Sonic Unleashed PS2 for example. It's all sped up and weird shit.
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Messages In This Thread
Crash Bandicoot Warped sounds - by Burby - 07-11-2012, 11:59 AM
RE: Crash Bandicoot Warped sounds - by Burby - 07-12-2012, 02:41 AM
RE: Crash Bandicoot Warped sounds - by TGE - 07-13-2012, 05:49 AM
RE: Crash Bandicoot Warped sounds - by Burby - 07-13-2012, 06:39 AM
RE: Crash Bandicoot Warped sounds - by Nero1024 - 07-24-2012, 12:23 AM
RE: Crash Bandicoot Warped sounds - by Garamonde - 08-15-2012, 05:52 PM
RE: Crash Bandicoot Warped sounds - by Burby - 08-16-2012, 01:52 AM

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