07-13-2012, 06:39 AM
I did notice that all the voice files are at half their original speed, and some files did seem slightly sped up, but it's also notable that some files did sound different on other platforms, for instance Gex 3 had some sound effects that were faster on the N64 than they were on the playstation, and when I ripped it from the playstation with PSound, said sounds played at the speed the N64 sounds played at. It may be the playstation itself that makes the sounds play differently, but then again I haven't tried any alternatives aside from a java program called jpsxdec, which sometimes rips entirely different files.