07-18-2012, 05:10 PM
(07-18-2012, 04:33 PM)Rosencrantz Wrote: The sad thing is that people would actually go for that. The game industry stopped being about "creating the most fun experiences" and turned entirely into a business. If a company wants to cut corners and not use so many level designers (or any at all) and use algorithms for level generation, that's a saved budget. It's a really shitty thing to say, I know, but that's pretty much the truth in the real-world. And it's incredibly sad.
This is what made me question wether the game industry is really the place for me, eventhough it is a passion of mine. It truly is a crying shame.
I'm still going for it, though (just got my diploma for Game Art). How I'm going to tackle it, I don't know yet.
It's that 'business mentality' that really drove a spear in my motivation to become a professional game artist.