07-20-2012, 04:50 AM
(07-19-2012, 09:01 PM)TomGuycott Wrote:(07-18-2012, 11:00 AM)Kitsu Wrote:
Also known as
The Wrong Reason to Procedurally Generate Levels
On this subject, you know what would be a CRAZY Procedurally Generated level experience? Combining it with the Dark Souls engine, and making a completely random world full of scary, impossible enemies.
Those already exist. They're called roguelikes :p