07-29-2012, 06:41 AM
I'd like to agree with Noel Carrol that good horror walks the line between fear and disgust. Dead Space 2 and Dead Space 1 spend so much time trying to disgust or shock the player, that there's no room for proper atmosphere or tension to build. I am never afraid of the Necromorphs, because I am never given time to really think about them or be afraid of them. The "Fear" in both games come only from the fear of dying, or the fear of losing progress.