07-29-2012, 10:31 AM
...not much has been changed. 16 colors is still way too much for a sprite of that size, especially for TFR standards (they wouldn't accept you yet anyway-you need to be a well known member here for around two months).
The lighter orange on the goggles can be used for the cheeks; the darkest brown isn't necessary at all, since it's actually darker than the outline. You have a blue highlight in only 4 pixels of your entire sprite, and a darker orange in only 4.
The one on the left is the one I edited. Only the colors have been touched. They look pretty much the same, but mine only has 10 colors, as opposed to yours, with 16.
The right arm is the one that really needs a shoulder. The arm looks really flat atm, and adding a shoulder there should help.
You have banding on the right pantleg still, and the pose doesn't look very different at all.
The shading is still somewhat inconsistent.
The left pantleg does look better. Is he supposed to be standing straight, or bending his knees?
Now that I look at it, you can probably get away with the belt type area being just a band of the darker gray-I don't think the outline or highlight are necessary.
Forget about the alt. costume for now-Worry about fixing up the first sprite atm.
The lighter orange on the goggles can be used for the cheeks; the darkest brown isn't necessary at all, since it's actually darker than the outline. You have a blue highlight in only 4 pixels of your entire sprite, and a darker orange in only 4.
The one on the left is the one I edited. Only the colors have been touched. They look pretty much the same, but mine only has 10 colors, as opposed to yours, with 16.
The right arm is the one that really needs a shoulder. The arm looks really flat atm, and adding a shoulder there should help.
You have banding on the right pantleg still, and the pose doesn't look very different at all.
The shading is still somewhat inconsistent.
The left pantleg does look better. Is he supposed to be standing straight, or bending his knees?
Now that I look at it, you can probably get away with the belt type area being just a band of the darker gray-I don't think the outline or highlight are necessary.
Forget about the alt. costume for now-Worry about fixing up the first sprite atm.