Yeah, the only thing similar to that is Dark being called Evil in Japanese. Dark beats Ghost. Evil spirits overpower simply playful or mischievous spirits.
One thing I find kind of funny is that so many people like Ghost types (I do too) but they're rarely seen in competitive play (except for Chandelure, 145 Sp. Atk, the bugger) due to the fact that most errething can learn Shadow Ball that needs it to counter Psychics or other Ghosts. They're mostly for stopping Rapid Spin from clearing out entry hazards, not to say that they don't have their offensive niches.
One thing I find kind of funny is that so many people like Ghost types (I do too) but they're rarely seen in competitive play (except for Chandelure, 145 Sp. Atk, the bugger) due to the fact that most errething can learn Shadow Ball that needs it to counter Psychics or other Ghosts. They're mostly for stopping Rapid Spin from clearing out entry hazards, not to say that they don't have their offensive niches.