08-02-2012, 07:16 AM
THis is great, so far I've gotten it to get the model out, but the textures appear to be tinted blue as well, is there a tutorial for how to apply the texture in 3dsmax?
I'm working with ff12, and found that rescaling the y axis to ~0.5 gets things looking pretty normal. If you take a snapshot of a cut scene, the perspective is slightly off and you end up with "3d-foreshortening" and even after re-scaling the model will still suffer from this phenomenon. But testing it out on regular game play works well so far
-Lubdar
I'm working with ff12, and found that rescaling the y axis to ~0.5 gets things looking pretty normal. If you take a snapshot of a cut scene, the perspective is slightly off and you end up with "3d-foreshortening" and even after re-scaling the model will still suffer from this phenomenon. But testing it out on regular game play works well so far
-Lubdar