08-02-2012, 06:21 PM
Sorry for my naive understanding, but I'll try flipping the texture along different axis and see what works.
I've found that for ff12, with the lack of an in-game model viewer, any snapshot taken is affected by the perspective. At first I thought it was somewhat interestingly stylized, but now I realize that its somewhat of a nuisance... Any tips on how to overcome this?
I've found that for ff12, with the lack of an in-game model viewer, any snapshot taken is affected by the perspective. At first I thought it was somewhat interestingly stylized, but now I realize that its somewhat of a nuisance... Any tips on how to overcome this?