08-04-2012, 06:11 PM
Quote:As for the blob guy, his left hand flicks up too much and also looks a bit too far back. Even armless characters (such as Rayman) have kinda invisible arms to keep everything looking right. His hat bounce also looks really forced at the moment.
I definitely see what you mean with the hand. Now that I look at it, it looks rather uncomfortable. I'll get to him after I touch up Narome.
Quote:Don't be put off, they're really not bad, and I believe you're skilled enough to get them looking really froody.
Thanks! I'll try my best.
Quote:For now I'd get the base sprite sorted out before trying to animate anything, as it could save you a lot of time.
Will do.
Here is a roughly drawn update. Am I understanding your advice? I moved his green arm back a bit, like you said.
Hopefully that looks a little more fightingish. I left his human arm for now because while you said it looks wrong,
I'm unsure of how to fix it. The tentacles(actually called punctors) are in a slightly more battle ready pose now,
too.
Does this look any better? I'd like to know before doing the shading and clean up work.