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Metroid Dread
#9
Your engine works well, but I think you can go further than just creating another MZM engine. I mean, you did call it Metroid Dread and I've been waiting for that game for ages.
How about adding:
-sprint, like in SM
-backpedal, à la SM
-boost ball ability with slopes to test it on, boost off walls with spider ball
-transport systems for the morph ball
-the slash effect of a charged shot, à la MF
-grapple beam
-classic space jump and screw attack
-working in-game map
-anything else cool that could distinguish your engine from the others.
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YOU HAVE TO FEEL WHAT YOU DRAW, FEEL
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Messages In This Thread
Metroid Dread - by AlexR - 08-06-2012, 02:59 AM
RE: Metroid Dread - by Previous - 08-06-2012, 03:41 AM
RE: Metroid Dread - by Gors - 08-06-2012, 07:33 AM
RE: Metroid Dread - by SKELTON S. SKELETON - 08-06-2012, 07:52 AM
RE: Metroid Dread - by Goemar - 08-06-2012, 08:40 AM
RE: Metroid Dread - by AlexR - 08-06-2012, 11:35 AM
RE: Metroid Dread - by Previous - 08-06-2012, 11:45 AM
RE: Metroid Dread - by AlexR - 08-06-2012, 12:12 PM
RE: Metroid Dread - by Chris2Balls [:B] - 08-06-2012, 12:45 PM
RE: Metroid Dread - by AlexR - 08-06-2012, 12:49 PM
RE: Metroid Dread - by Previous - 08-06-2012, 12:55 PM
RE: Metroid Dread - by Vipershark - 08-06-2012, 02:29 PM
RE: Metroid Dread - by Garamonde - 08-06-2012, 02:54 PM
You banned me? I THINK NOT! - by Might Letters - 08-12-2012, 04:50 PM
l2ban me - by Penguindoo - 08-12-2012, 05:01 PM
RE: l2ban me - by Vipershark - 08-12-2012, 05:06 PM

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