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Metal Max Returns Enemies
#5
vSNES:
http://www.spriters-resource.com/communi...#pid459934

Advantages:
- Disables ripple effects
- Disables screentone
- Disables sprites which overlay other sprites (also vice-versa)
- Disables Mode 7
- zsnes and snes9x cut off your maps, this tool shows you everything (but only a part of the current map depending on where you made the quicksave)

Disadvantages:
- MAYBE palette issues which depend on the game, just check it with an additional zsnes screenshot
- vSNES only shows the sprites at the moment where you made the quicksave
- Not needed for all SNES sprites, zsnes with disabled layers is mostly enough

There is also YY-CHR (a tile viewer), but I've only ripped Energy Breaker with it a long time ago. Just try it out, if you need a tutorial I can make one.
[Image: dariC.png][Image: tumblr_mlf109xOe81rmu6i5o1_250.gif][Image: b0KxM.gif]
Thanked by: Garamonde, Virtuaboy123


Messages In This Thread
Metal Max Returns Enemies - by Virtuaboy123 - 08-07-2012, 04:42 PM
RE: Metal Max Returns Enemies - by puggsoy - 08-07-2012, 05:15 PM
RE: Metal Max Returns Enemies - by Davy Jones - 08-07-2012, 05:27 PM
RE: Metal Max Returns Enemies - by Virtuaboy123 - 08-08-2012, 10:58 AM
RE: Metal Max Returns Enemies - by Davy Jones - 08-08-2012, 11:19 AM
RE: Metal Max Returns Enemies - by puggsoy - 08-08-2012, 01:02 PM
RE: Metal Max Returns Enemies - by jimmyjack - 12-18-2012, 12:38 AM

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