08-12-2012, 02:31 AM
(This post was last modified: 08-12-2012, 04:27 AM by TheAmazingSnivy.)
Upon decompressing wzx_waza_001.fsys, I found this: these seem to handle sound effects and visual effects. It also seems to handle damage of moves, the use of items on the pokémon in question (in this case Bulbasaur.) But there are only so many. I'll have to look through them all to see what they do.
EDIT: I've figured out what they are! wxz_waza in PBR controls soundeffects, graphicla effects, menus that show up, damage counters, and how attacks work. I confirmed my suspicions when I saw them in Pokémon XD; they say things like "Snatch_miss" and such. And while looking through map files for Pokémon Colosseum, I found that they have many little extra files in them. I'm not sure what they do yet, but it shows that I'm seeing things in the hex.
EDIT: I've figured out what they are! wxz_waza in PBR controls soundeffects, graphicla effects, menus that show up, damage counters, and how attacks work. I confirmed my suspicions when I saw them in Pokémon XD; they say things like "Snatch_miss" and such. And while looking through map files for Pokémon Colosseum, I found that they have many little extra files in them. I'm not sure what they do yet, but it shows that I'm seeing things in the hex.