08-16-2012, 09:06 AM
All the enemies of that type are supposed to look like that, most enemies with white are off white (Non R: 255 B: 255 G: 255) in the GBA version, some enemies like the Level 90 Magic (Wrexsoul repalette) and the Ninja type enemies also have similar issues. It's really the sprite artists fault. I ran the sprites through OAM Viewer myself to clarify, in fact that's how I ripped most of the sprites.