08-21-2012, 08:47 AM
Escorting, and nearly every GTA mission (aka get to A, kill people, Get to B etc.) really really suck.
I don't think escorting missions are fundamentally flawed but bad AI destroys most of them. I only think puzzle games have really nailed them (aka Exit 2) but in action games or RPGs (where you can't move the character being escorted/protected) they are utterly dire. Fire Emblem (the first GBA one... or maybe it was the second... been a while) had them and for the most part they were fine.
I don't think escorting missions are fundamentally flawed but bad AI destroys most of them. I only think puzzle games have really nailed them (aka Exit 2) but in action games or RPGs (where you can't move the character being escorted/protected) they are utterly dire. Fire Emblem (the first GBA one... or maybe it was the second... been a while) had them and for the most part they were fine.