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DaiKaiju: Epic Battle for Earth
#6
(08-22-2012, 04:50 PM)8thMan Wrote: You suggest 3D renders instead of sprites?...Kind of goes against the general theme of this site doesn't it? As far as the "spraycan" comment goes...if you're referring to the dithering on the tentacles , then that was the team leads decision...he wanted more dithering so I dithered...made using posterizing and glass filters...spraycan really?....
tSR being mostly sprite based does not mean pixel art is anything there is. Believe it or not, we have quite a few modelers and vector artists and digital painters here. Besides I do not see how the general theme of the website affects how well something is suited to be used in this case here.
As for the spraycan, sorry, but that's how it looks. No matter how you did it, the result counts. Either way, posterizing and glass filters already rule out pixel art, by the way.
Concerning the dithering, I'm pretty sure most people would agree when I say that dithering tends to look rather bad unless executed really well. It may add texturing, but then again you still have these huge, flat surfaces everywhere, besides the checkerboard pattern may not be the best there, either.
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Messages In This Thread
DaiKaiju: Epic Battle for Earth - by 8thMan - 08-21-2012, 07:53 PM
RE: DaiKaiju: Epic Battle for Earth - by 8thMan - 08-22-2012, 04:50 PM
RE: DaiKaiju: Epic Battle for Earth - by Previous - 08-22-2012, 05:03 PM
RE: DaiKaiju: Epic Battle for Earth - by 8thMan - 08-22-2012, 05:29 PM
RE: DaiKaiju: Epic Battle for Earth - by Previous - 08-22-2012, 05:38 PM
RE: DaiKaiju: Epic Battle for Earth - by 8thMan - 08-22-2012, 06:12 PM
RE: DaiKaiju: Epic Battle for Earth - by Previous - 08-23-2012, 02:42 AM

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