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DaiKaiju: Epic Battle for Earth
#10
is the artist behind those desings actually aware of concepts such as anatomy or, well, desing as a whole?

the whole thing will use 3D models, yet at the menu(the very face of thegame) you use pseudo sprites with awful animations and horrible shading wich i really dont get at all why(i'd hate to asume that the only reason behind using those is nostalgia). putting this aside, the very desing of these two monsters is at best mediocre. the whole thing as for now seems to rest on that you watched rugrats and that you are familair with the character, otherwise the characters seems like an horrible inbreed between your average godzilla clone and a chinese dragon. the turtle is just as bad as the previous one, or worse considering its literally random parts glued together.

its like this tried really hard to be as goofy and cheesy as those old giant monster flicks, but failed miserably/missed the point of what "cheesy" stands for.

it has been said already: you're better using the 3D models you -suposedly- already have, then use them to the game's advantage.
(08-22-2012, 04:50 PM)8thMan Wrote: You suggest 3D renders instead of sprites?...Kind of goes against the general theme of this site doesn't it?
you're dumb.
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Messages In This Thread
DaiKaiju: Epic Battle for Earth - by 8thMan - 08-21-2012, 07:53 PM
RE: DaiKaiju: Epic Battle for Earth - by 8thMan - 08-22-2012, 04:50 PM
RE: DaiKaiju: Epic Battle for Earth - by Previous - 08-22-2012, 05:03 PM
RE: DaiKaiju: Epic Battle for Earth - by 8thMan - 08-22-2012, 05:29 PM
RE: DaiKaiju: Epic Battle for Earth - by Previous - 08-22-2012, 05:38 PM
RE: DaiKaiju: Epic Battle for Earth - by 8thMan - 08-22-2012, 06:12 PM
RE: DaiKaiju: Epic Battle for Earth - by Cobalt Blue - 08-23-2012, 01:02 AM
RE: DaiKaiju: Epic Battle for Earth - by Previous - 08-23-2012, 02:42 AM

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