09-01-2012, 08:10 PM
I think 36x36 is a good size. As for the actual sprite's size, I don't think we should go any bigger than this, considering the trouble of finishing.
I would love to do another one; this was super fun and the final product looks really cool.
As for the unified palette, I think that if there is a palette, it should be low contrast, but have a variety of shades/hues, so it doesn't look 100% the same.
I think the problem was, rather than there being colors too different, high contrast. Not everyone had a problem with this, but Mario only really lost definition with higher contrast pixels, ironically. We don't want to make it too uniform with only certain colors, have like 10-15 colors for each color ramp.
I would love to do another one; this was super fun and the final product looks really cool.
As for the unified palette, I think that if there is a palette, it should be low contrast, but have a variety of shades/hues, so it doesn't look 100% the same.
I think the problem was, rather than there being colors too different, high contrast. Not everyone had a problem with this, but Mario only really lost definition with higher contrast pixels, ironically. We don't want to make it too uniform with only certain colors, have like 10-15 colors for each color ramp.