09-02-2012, 12:25 PM
(08-22-2012, 03:58 PM)Tellis Wrote: But seriously though, I feel like a crash isn't the only way to move away from the stagnation the industry seems to have gotten itself stuck in. I mean, it'd certainly do the job (probably) but it would also really really suck. "Viva la revolucion" isn't always the only option.
the crash is actually a WIP going on right now
http://www.gamasutra.com/view/news/17555...rofits.php
http://www.gamasutra.com/view/news/17691...eloper.php
http://www.gamasutra.com/view/news/17563...assets.php
http://www.gamasutra.com/view/news/17631..._teams.php
http://www.gamasutra.com/view/news/17630...PopCap.php
http://www.gamasutra.com/view/news/17636...sequel.php
http://www.gamasutra.com/view/news/17684...ayoffs.php
http://www.gamasutra.com/view/news/17634...erpool.php
http://www.gamasutra.com/view/news/17667...tbacks.php
plus because of rampant piracy more and more devs are trying to break into free2play social market, and because they're actually making more money as f2p companies like Playfish (EA), SOE and Turbine they're able to absorb some of the new layoffs.
though (this is speculation) i'm betting that the rest of the layoffs (the ones who cannot find jobs) will form small companies and make their own "indie-level" games, not killing the indie scene but pulling enough consumers to effectively cripple it.