09-03-2012, 07:02 AM
(09-03-2012, 02:31 AM)Previous Wrote: You overuse anti-aliasing, making the ourlines really thick and look banded. ALso, the light source seems to be between object and viewer (pillow shading) in some of them, mostly the slime. Generally, they could use more contrast and try to sacrifice some detail for readability. Try to make the light source more obvious and use far less anti-aliasing pixels.Thanks for the critiquing; I've never actually been critiqued much on my hi-res stuff, and now that you mentioned pillow shading, it's actually becoming a lot more visible...I'll try fixing these up and posting a new version for you to look at .
The slime blob enemy should be less round, add some more gravity impact. The health bottle could use a broader bottom, too.
Of course, the stars need more work on their shape but well, stars are hard
Personally, I liked the low-res style, though, except for a few smaller issues
(09-03-2012, 03:48 AM)Thumbtacks Wrote: I actually like the low-res style. I think all that you need to work on is the colors. Contrast and Hue-shifting and all that stuff they talk about.Yeah the palette probably needs major tweaking...
Another thing is, The way Gamemaker handles its resolution, it blurs the colors between the sprites. Is it possible for you to post a version where the resolution is set to 1x?
I've got the same problem in my game, Figuring out how to upscale the graphics without causing blur. Obviously resizing each sprite manually is out of the question >_>
Though if I figure out the method, I'll pass it on to you
You can change the Window Scale by pressing Z on that line. In the version that'll come in time, I made it more obvious, as it states "Change Window Scale (it's x[scale])."
Someone over on 64 Digits actually mentioned a good idea I should consider; I could have the Hi-Res/Low-Res as an option on the options menu. It's not necessarily hard to program (though it IS a ton of lines, since it has to go through and check for every sprite existing, and then replacing them if they do), and it could appease both sides....