09-04-2012, 09:32 AM
I believe it's because several game engines use .dae in their source files. It's accepted because it means that no information will be lost in conversion between .dae and another type, and to make ripping easier.
Also, there are quite a few programs that can load it, but perhaps not many you own.
Also, there are quite a few programs that can load it, but perhaps not many you own.