09-06-2012, 03:05 PM
(This post was last modified: 09-06-2012, 03:06 PM by UnHolyDarkth.)
(09-06-2012, 11:13 AM)Kopaka Wrote: Not sure where you're going with the hat at the moment since its just a solid black shape. Avoid using pure black or white when spriting, if you must use it, make sure its colour value isn't dead set black or white (i.e #000000 and #ffffff respectively)
You're using way too many shades of yellow on the face when 2 of them can be removed, same with the reds. Also when you're shading his face try to maintain his facial structure or at least what he is emoting. You did a basic shaded shape to indicate his spherical head, but at the same time he's smiling, you need to adjust this to accommodate. Even if you're character is cartoony in style, you still need a sense of anatomy to make it believable.
I took your criticism into constructive detail sir and i appreciate it very much. I tried to get it anatomically right as possible:
I did the following:
-Switched the outline color to #040404 (R,G,B all 4)
-Punched out the additionals colors to ease (2 shades of each color)
-Shifted the eyes to give more of an actual fighting side view
-Anatomically tweaked the back and front portions of the head outline aswell as little to the bottom
Comparison (Old to New):
Is it better or worse? Comment and Critique is still appreciated