09-09-2012, 10:54 PM
That's pretty much what I disliked about Dark Souls and liked more on Demon Souls. You can get screwed on both games since it doesn't tell you where to go, but it's much easier to know when an area is out of reach for you in Demon Souls, because they're sorted "level-like". I found Dark Souls open world to be too confusing ): (Probably me being dumb, but I liked the system in the first one better anyway)