09-10-2012, 08:01 AM
Koopaul: I only used Ticker as an example, it was the first thing that came to mind.
One thing is that Gruntilda's Lair has the most first-time enemies so it'd make organizing them like that rather uneven but I see you've already fitted the enemies into the areas where the theme and surroundings best match them so that's a good organization. In fact I was ready to suggest that! Now then... for some reason even though I'm working on a sprite rip I feel like working on something small for this so hopefully I'll have something new up later.
MY: We'll figure out Tooie later. Right now we need to focus on the first game first.
One thing is that Gruntilda's Lair has the most first-time enemies so it'd make organizing them like that rather uneven but I see you've already fitted the enemies into the areas where the theme and surroundings best match them so that's a good organization. In fact I was ready to suggest that! Now then... for some reason even though I'm working on a sprite rip I feel like working on something small for this so hopefully I'll have something new up later.
MY: We'll figure out Tooie later. Right now we need to focus on the first game first.