09-12-2012, 07:19 PM
Thanks for the tip!
But, being a newbie, I was actually referring to the 3D viewport. Changing the specularities to 0 did make the textures show in "Render Image" (as you said, they were very pale beforehand). It would still be nice to get them in the 3D viewport. And yes, I did set the shader to texture.
But, being a newbie, I was actually referring to the 3D viewport. Changing the specularities to 0 did make the textures show in "Render Image" (as you said, they were very pale beforehand). It would still be nice to get them in the 3D viewport. And yes, I did set the shader to texture.