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RPS Puzzler (Concept/Devlopment)
#7
Well as far as gamemodes go, local multiplayer and a single player vs computer AI would be fine with me. I have no idea how LAN and internet multiplayer works,
but i'm assuming it's a deal more work to implement.

To be honest, I've had this idea in my head for so long, I would just really like to see it work in any sense. Like I said, I've no timetable, so there really isn't any rush.
If you are interested, I'll try to have a zip file of all of my current graphic data, and more of a technical document describing the mechanics ready to go sometime
tomorrow.
[Image: 22610_s.gif]

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Messages In This Thread
RPS Puzzler (Concept/Devlopment) - by Sevenstitch - 09-12-2012, 09:00 PM
RE: Unnamed Puzzle Game Idea (seeking programmer) - by Sevenstitch - 09-12-2012, 09:28 PM
RE: RPS Puzzler (Creation stage) - by Kami - 09-15-2012, 08:21 PM

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