(09-19-2012, 04:58 PM)total burning heart kojjiro Wrote: yo if an rpg is designed well, you should level on a pretty steady path with the flow of the game, and "underlevelled" should only ever be A Thing if you skip major sections of the game, likewise overlevelling should only be seen as a means to alleviate the difficulty for less skilled players, by margin of making them more powerful + also making them spend more time with the mechanicsLike my game! You aren't forced to grind; you can go through in one fell swoop and still succeed. Even on Hard. However, that depends on your skill. If you are having trouble with a boss or the next area, you have the option of grinding by going back and forth. Every point of Strength is useful for damage output, so even +1 Strength could help out a lot. Thus, if people feel the need to grind, because they are having trouble with a certain part, they can, but aren't forced to.
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Poll: Which do you do? You do not have permission to vote in this poll. |
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Overlevel | 4 | 50.00% | |
Underlevel | 1 | 12.50% | |
Is there an inbetween? I don't think so, really XD. | 3 | 37.50% | |
Total | 8 vote(s) | 100% |
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Overleveling vs Underleveling
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