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puggsoy's Bottomless Top Hat Of Sprites
I've been thinking of ripping the puzzle-specifc images for the Professor Layton games. I was wondering though, should I have a sheet for every puzzle, or should I have, say, 10 puzzles per sheet? Most puzzles will just have two 256 x 192 background images (one when solving the puzzle, another when solved), but some puzzles will have other GUI or stuff specific to that puzzle (e.g. buttons).

In my personal opinion I don't think a puzzle for each sheet would be too bad. There are only 162-203 puzzles in each of the currently released games (it increases in each game), and although that's quite a bit, it's nothing compared to the Pokemon sheets from the B&W games. Still, if you want me to put them in groups that's possible.

By the way, don't think I'm slacking off on that BiS stuff: puzzles are just something I can rip that's not as hefty Tongue
You may have a fresh start any moment you choose, for this thing that we call "failure" is not the falling down, but the staying down. -Mary Pickford
Thanked by: Garamonde


Messages In This Thread
RE: puggsoy's Bottomless Top Hat Of Rips - by Ton - 05-02-2012, 03:02 PM
RE: puggsoy's Bottomless Top Hat Of Rips - by Ton - 06-27-2012, 06:45 PM
RE: puggsoy's Bottomless Top Hat Of Rips - by Ton - 06-27-2012, 06:47 PM
RE: puggsoy's Bottomless Top Hat Of Rips - by puggsoy - 09-28-2012, 10:42 AM
RE: puggsoy's Bottomless Top Hat Of Rips - by Ton - 11-04-2012, 09:57 PM
RE: puggsoy's Bottomless Top Hat Of Rips - by Ton - 12-29-2012, 04:01 PM

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