09-28-2012, 05:34 PM
(09-27-2012, 03:38 PM)josh98 Wrote: All right, so far there is not a proper UV exporter for Heroes, and no one will make one. :p But as soon as I find out I will update those rips.For the vertex coloring, you can use the RGB values found in the GTA materials when imported and make 32x32 textures of them or something.