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(PSP) FFIV: Complete Collection
#20
Yeah, a few of the bosses have multiple frames. Basically, all of the summons and their palette swaps + Octomammoth and CPU. The non-summons look fine, so maybe we can split the sheet up into enemies and summons? That way we don't have to worry about an "incomplete" enemy sheet.
There are quite a few bosses here too.
I'm going to assume these RARs are complete?
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Messages In This Thread
(PSP) FFIV: Complete Collection - by Cat Slobber - 08-24-2012, 02:48 PM
RE: (PSP) FFIV: Complete Collection - by Ton - 08-24-2012, 02:55 PM
RE: (PSP) FFIV: Complete Collection - by Ton - 08-24-2012, 05:29 PM
RE: (PSP) FFIV: Complete Collection - by Ton - 09-14-2012, 12:53 AM
RE: (PSP) FFIV: Complete Collection - by Ton - 09-14-2012, 11:16 AM
RE: (PSP) FFIV: Complete Collection - by Ton - 09-15-2012, 07:51 PM
RE: (PSP) FFIV: Complete Collection - by Ton - 09-17-2012, 11:59 AM
RE: (PSP) FFIV: Complete Collection - by Ton - 09-30-2012, 08:53 PM
RE: (PSP) FFIV: Complete Collection - by Ton - 10-01-2012, 02:55 PM
RE: (PSP) FFIV: Complete Collection - by Ton - 10-03-2012, 11:56 AM
RE: (PSP) FFIV: Complete Collection - by Ton - 10-13-2012, 11:28 PM

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