10-04-2012, 05:19 AM
(me too, Marth. Me too)
In addition of better shading techniques Marth explained in his post, you need to be aware about the character sizes. It's difficult to use stubby-limbed characters due to lack of range in their attacks. Pay attention to their anatomy and work their movements accordingly.
Also you could research about the food's origin and its place of creation so you can get coherent design inspirations instead of randomly giving food knight attire.
In addition of better shading techniques Marth explained in his post, you need to be aware about the character sizes. It's difficult to use stubby-limbed characters due to lack of range in their attacks. Pay attention to their anatomy and work their movements accordingly.
Also you could research about the food's origin and its place of creation so you can get coherent design inspirations instead of randomly giving food knight attire.