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How would I go about extracting models from a pc game?
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(10-02-2012, 10:42 PM)Mighty Jazzers Wrote: There should be separate files for the textures yes (are there? And are they in .PNG? If they are in .TGA then they will need to be converted).
Those have to be included in the same folder as the model.
While the .DAE usually stores texture data on the model, you always want to have the spare textures there in case anything goes wrong or someone needs to texture the .OBJ.

I found the textures and they are in .tga format. Big Grin

Sorry that I didn't respond in a while, I've been super busy with other stuff. I also managed to import the model to brawl last night, and although my rigging is really bad, i'm so glad that I actually did it! Smile

If I convert them to png, will I have to retexture everything?
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RE: How would I go about extracting models from a pc game? - by namine207 - 10-04-2012, 06:24 PM

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