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Ripping PSX models?
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Well like I said before, the PSX and PSX2 consoles technically have no depth information.
You could try looking into pSX. It has a graphic debugger which can display a list of polygons and their properties (dimensions, position, colour, etc.) We would just need to figure out a way to interperet this list and automate the conversion.
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Messages In This Thread
Ripping PSX models? - by auxfox - 10-12-2012, 06:48 PM
RE: Ripping PSX models? - by Friedslick6 - 10-12-2012, 08:23 PM
RE: Ripping PSX models? - by auxfox - 10-12-2012, 09:22 PM
RE: Ripping PSX models? - by Friedslick6 - 10-13-2012, 12:22 AM
RE: Ripping PSX models? - by SmashFan127 - 10-13-2012, 01:47 PM
RE: Ripping PSX models? - by Friedslick6 - 10-19-2012, 02:47 AM
RE: Ripping PSX models? - by Raccoon Sam - 10-19-2012, 05:18 AM

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