10-17-2012, 07:41 PM
(This post was last modified: 10-17-2012, 07:45 PM by PrettyNier.)
goemar, i'm not sure you "get" devil may cry. like, really, really don't get it.
simply put: dmc3 is not at all like metroid prime 3 having a monster fall off a space station (through space (uh)) and get hit by a passing space ship and then explode.
also, i'm not going to pretend dante is a Really Great Character with interesting development - he's not - but saying he "isn't a character" is kind of blatantly false considering there is a coherently defined personality and a semblance of development.
he said the following:
i don't know if i'd go so far as to say the characters are ugly: but there's definitely nothing positive that stands out about the designs
Quote:Dante was well... not much of a character. He had the badass thing in the first 2 games (even if the second game was kinda meh) but in the third one he was too ott it might as well have been a different character and was only really the kind of 'cool' 10 year olds beat-off to. Yes he was younger but urgh, when I first played that game I was seriously annoyed with how stupid he was.The whole game is absurd, and it's completely self-aware of that fact; it doesn't have Dante fight a mob of demons while munching on a slice of pizza because it's completely and totally unironically badass. The whole premise of the scene is ridiculous, and the game treats it with a kind of self-awareness; it knows that it is ridiculous and as such pushes it as far as it can. It doesn't treat it one-hundred-percent seriously, in the way that, as you purport, 10-year olds would beat off to (also, dude, that is not an okay mental image), and coming to that conclusion is only feasible if one simply looks at a transcript of things that happens in the cutscenes and decides to leave it at that, content, because they "know what happens".
simply put: dmc3 is not at all like metroid prime 3 having a monster fall off a space station (through space (uh)) and get hit by a passing space ship and then explode.
also, i'm not going to pretend dante is a Really Great Character with interesting development - he's not - but saying he "isn't a character" is kind of blatantly false considering there is a coherently defined personality and a semblance of development.
Quote:Enslaved was an awesome game.you know, a good friend of mine played that game.
he said the following:
Quote:its characters are ugly (despite the environments being pretty), the story's overhyped with regards to how good it is, it's mostly just good guys fighting bad guys and one of the good guys falls in love with the other ones (except maybe the ending, that was a slightly interesting direction they went there, i'll admit that), the combat is boring and mechanics that would completely change the flow of battle are unlockables, so they can't actually work them into the game in case the player doesn't buy them, and the platforming is a joke, you can literally just hold forward and mash X until the end
it's a "realistic" platformer which means that you basically climb a bunch of rungs on a ladder and you hold the stick in the direction of the next rung (which is always forward (always)) and press X and the rung lights up btw
near the end there's some things that actually require the tiniest, smallest degree of basic thought and skill and timing to them, barely
but it's literally
RIGHT at the END
the very last chapter of the game
which isn't very long
also you have an assload of health so you can kind of just shrug off the mistakes you make during those sections so actually they don't really matter anyway
imagine if mega man x had to be designed with wall clinging as an optional unlockable
that's what enslaved's combat is
i don't know if i'd go so far as to say the characters are ugly: but there's definitely nothing positive that stands out about the designs